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Co-Operative Board Games

Recommended For Ages 3 to 7 Years Old
 

 

SAVE!     Choose 3 Games For Only $44.99. To get this special, please order in this green box.

 

To purchase individual games, please click on green price for that game.

A Beautiful Place Co-operative game

A Beautiful Place. An ecology game for children! Planet Earth can be a beautiful place, shared by all. Sadly, it has been harmed and made ugly in lots of ways. Players work together to restore the beauty. Can they do it before the dark pollution clouds encircle the beautiful place? They have a much better chance if they work together. XF01

Price: $17 

(Please click on Green Price To Add To Cart.)

Includes: 12 x 12" board, pollution clouds, ugly puzzle, good ecology deed tokens, movers, die. © 1981



2-4 players

Christmas Game Co-operative Game

Christmas Game. Players try to make sure that everyone has a Merry Christmas. They help each other get all the pieces to make their own Merry Christmas Puzzle picture. This involves sharing and giving. In the center of the board is the Manger scene, the very essence of Christmas. Don't let this get clouded over by such events as People Being Mean to one another or you might all lose the game! A big challenge! Youngsters enjoy the game all year round. XF03

Price: $17

(Please click on Green Price To Add To Cart.)

Includes: 12 x 12" board, movers, die, Merry Christmas puzzles. © 1983



2-4 players


 
Granny's House Co-operative Board Game

Granny's House. An adventure game designed to encourage thought and imagination in young children. On our journey to Granny's we go through Dark Woods, cross a Stream, need to be very careful passing a Sleepy Bear, etc. We decide what to bring along. Maybe our Dog will help us; maybe a basket of Food; perhaps some Sticks and a Rope. Players will have to use these items to invent ways to deal with whatever Obstacle they meet.  XF04
 

Price: $17

(Please click on Green Price To Add To Cart.)

Includes: 12 x 12" board, team mover, die, good things tokens. © 1985



1-6 players


Harley. Our farm dog, Harley, runs so fast that cars have to chase him. He also has a great sense of humor and likes to hide, then later bring back, our Favorite Things.

While rocketing around the Fields and Woods, he often meets other creatures who give him many thrilling times!

In this game, we all help Harley find and bring back Home as many of the Favorite Things as we can. But he will have to look out for fellow prowlers such as the Bear, Raccoon, Skunk, Porcupine & some nasty Briar Patches. We may have to call in the Vet! XFH

Price: $17

(Please click on Green Price To Add To Cart.)

Includes: 12 x 12" board, rules for easy & hard games, dog house card, favorite things tokens, bark & sniff card, Harley mover. © 1992

“Exciting... Stimulates thinking and discussion...
Different adventures each time."
— Seattle, WA

1-6 players, ages 5-9.


Home Builders. A real-life theme. We help to build as many homes as we can. The homes are from different cultures, past and present, so we learn a bit about other kinds of shelter.

Natural Disasters can strike and wreck what we build. We have to be ready to take Safety Measures at the right time. We also can use the Special Card that lets us Rebuild. The game nurtures discussion, planning and memory skills.

Younger players start with a few homes. The more homes you add, the more complex the game! XFHB

Price: $17

(Please click on Green Price To Add To Cart.)

Includes: 12 x 12" board, diecut homes, natural disaster, safety measure and rebuild cards.

"Lots to talk about, and a very challenging game!"
— Alberta, Canada


There's a Growly In The Garden Co-operative Board Game

There's A Growly In The Garden. Players help each other plant as big a Flower Garden as they can, and also help the Growlies find what they need most, so they don't pick and trash the Flowers instead. With some sharing of ideas and talking over of strategies, we will help change Crabby, Messy, Greedy, Stinky and Snobby into happier creatures. Sometimes we will need Scarecrows, as well as Special Items such as Fruit Soap, Cornstalk Brooms, Gold Coins, Smiley Buttons and, best of all, some delicious Humble Pie. Guess which Growly needs what item! On each turn, a player gets two cards to play somewhere in the Garden. When and where to plant a Flower? Or put a Scarecrow? Or leave a Pie? Decisions, decisions. Each game unfolds differently, so keep on your mental tiptoes.  Lots of play value, for as many as six players. XF05

Price: $17

(Please click on Green Price To Add To Cart.)

Includes: 12 x 12" board, 16 flowers, 5 growlies, growly lodge, 9 special items, scoresheets, handy chart, and rules for regular and hard versions. © 2002



1-6 players


Harvest Time Co-Operative Board Game

Harvest Time. This game draws the most fan mail! First, gardens are planted. Then everyone rolls the special die. to do the harvesting. The job is to harvest the gardens before Winter comes. Will we get them all? Maybe, if we remember to help each other out. A simple but challenging game for beginners. XF06

Price: $17

(Please click on Green Price To Add To Cart.)

Includes: 12 x 12" board, die, 48 vegetables, winter and spring puzzle pieces, rules for harder "spring planting" game. © 1980



2-4 players

Let's Go Sailing Co-Operative Board Game

Let's Go Sailing. You are a sailing crew taking your Sailboat from Home Dock to the Island Port. When you get safely there, celebrate a great day of sailing by breaking out rations of milk and cookies. Then it's hoist anchor and set sail for home again.

Sailing is a challenge, demanding the best effort from everyone on the crew. Everyone's contribution is valued. Each of us has a supply of Action Cards that we share with each other. We use them to advance the boat, negotiate Strong Currents and High Winds, while trying to avoid Rocks and Reefs. In each game, the location of the Reefs is different. We must keep a Seadog's eye out for potential Breakdowns that could ground us. Save the Coast Guard cards in case we need to be rescued. Or else we could end up being adrift at sea! XF07

Price: $17

(Please click on Green Price To Add To Cart.)

Includes: 12 x 12" board, rocks and reefs, die, ship stand, rules for regular and hard games, set of cards (sailboat, movers, strong currents, high winds, coast guards, distress signals, repair kits). © 1998



1-6 players

Max. We must help get the little Creatures safely home before Max, the Tomcat, catches them. In an exciting way, children learn logic, consultation and decision making. An important issue to discuss is also raised: we don't like Max catching those Little Ones, yet we recognize that he is a natural hunter. How do we resolve this in our minds and hearts? Let's talk it over. XFM

Price: $17

(Please click on Green Price To Add To Cart.)

Includes: 12 x 12" board, special dice, 4 movers, 4 cat treats. © 1986

"Our kids play Max over and over again!" — Tennessee, USA

1-8 players, 4-7 years old.



Princess Board Game
Princess. An exciting fantasy game giving thoughtful and imaginative play experience. Our princess is a sturdy little girl in the Castle who needs to be rescued from a Mean Guard and Fierce Dog. It's not going to be easy — and besides, Darkness is coming!

Off we go through Fields, Woods, Mountains and Villages in search of Things Magical and Practical needed to free the Princess. We'll do some sharing, help each other to remember where Special Things are hidden, and together think our way past the Obstacles. XF10

Price: $17

(Please click on Green Price To Add To Cart.)

Includes: 12 x 12" board, die, movers, night cards, good grief cards, special things. © 1986



2-4 players

Sand Castles Co-Operative Board Game Sand Castles. A gentle game about helping each other to build Sand Castles by the Beach.

It's a quiet, beautiful day with water lapping at the shore. But a wind begins to stir and some large Waves move slowly toward our Castles. Can we finish all three of them before those big Waves wash in? Let's gather some sand, share our pails and shovels, and work hard together. This way, we have a much better chance of finishing. XF08

Price: $17

(Please click on Green Price To Add To Cart.)

But, oh, oh... The Waves are getting closer and closer. Should we make a big Sand Wall to protect the castle? Or take a chance and keep building the castle up? Decisions, decisions. All in all, an exciting game of strategy that gets us thinking.

Includes: 6 x 24" board, pails, shovels, sand castles, waves, sand walls, die, chart. © 1991


1-8 players


 
The Secret Door Co-Operative Board Game

The Secret Door. A mystery game! Valuables have been stolen, and we have to find them before Midnight. Together we search through the Mansion for clues. At Midnight, the Thieves may slip away with all the hidden booty!

Children enjoy figuring out the mystery of what is behind the Secret Door. Because of the co-operative principle, everyone is part of a team that discusses ideas and shares strategies. Other important skills of memory and logic get a workout, too. XF09

Price: $17

(Please click on Green Price To Add To Cart.)

Each game is different, exciting and tricky. That's why adults like playing along! Get the magnifying glass, Holmes, and let's get on with the Case. Midnight approaches!

Includes: 12 x 12" board, clock cards, set of valuables, the secret door. © 1991

1-8 players

Snowstorm. A winter storm hits Little City. Granny and Grandpa, Uncle and Aunt, Mom and Dad and our Best Friend's Family have things to do, places to go, errands to run.

Our job is to help them out. We drive the Cars, get to the Places on their lists, and try return safely home. Deep snow? Bad ice? We decide when and where to do some plowing or spreading of sand. The weather keeps changing, so we have to be alert!

Each game is a different, exciting challenge. Skills of communication, decision making and creative thinking are nurtured. Don't get stuck on Fifth Avenue, Dad! XFSS

Price: $17

(Please click on Green Price To Add To Cart.)

Includes: 12 x 12" board, weather reports, errands, cars, places, snow and ice, service trucks. © 1994

Our customers say:
"A brilliantly conceived game, more fun
than dice-oriented play."
— Ontario, Canada

1-12 players, ages 5-8.


 
Caves And Claws Co-operative Game

Caves & Claws. The museum hires us as a team of Archaeologists to head deep into a Jungle to find Ancient Artifacts. This is a fantasy game, featuring elements of suspense, careful planning, teamwork, danger and humor. The game has three parts. First, we have to hack out the Paths to the abandoned Caves and Temples. Second, using the connected paths, we search for and discover the Treasures. Finally we must return safely to Base Camp with what we gathered. XF02

Price:  $17   

(Please click on Green Price To Add To Cart.)

Includes: 12 x 12" jungle map, pathways, movers, tent card, a set of ancient treasure, danger, and remedy cards, rules for regular and hard games. © 1998



1-4 players


For over 30 years, these board games have been made with recycled boards and papers,
printed with soy based inks, made with water based glues, and safe paint on wooden parts.
Recycled corrugated packaging is also used.

 


 

 

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