| |
Co-Operative Board Games
Recommended For Ages 3 to 7 Years Old
|
|
SAVE!
Choose 3 Games For Only $44.99. To get this
special, please order in this green box.
|
|
To purchase individual games, please click on green
price for that game. |
 |
A Beautiful Place. An ecology game
for children! Planet Earth can be a beautiful place, shared by all. Sadly,
it has been harmed and made ugly in lots of ways. Players work together to
restore the beauty. Can they do it before the dark pollution clouds encircle
the beautiful place? They have a much better chance if they work together.
XF01
Price:
$17
(Please click on Green
Price To Add To Cart.)
Includes: 12 x 12" board, pollution
clouds, ugly puzzle, good ecology deed tokens, movers, die. © 1981

2-4 players |
 |
Christmas Game. Players try to make sure that
everyone has a Merry Christmas. They help each other get all the pieces to
make their own Merry Christmas Puzzle picture. This involves sharing and
giving. In the center of the board is the Manger scene, the very essence of
Christmas. Don't let this get clouded over by such events as People Being
Mean to one another or you might all lose the game! A big challenge!
Youngsters enjoy the game all year round.
XF03
Price:
$17
(Please click on Green
Price To Add To Cart.)
Includes: 12 x 12" board, movers,
die, Merry Christmas puzzles. © 1983

2-4 players
|
 |
Granny's House. An adventure
game designed to encourage thought and imagination in young children. On our journey to Granny's we go
through Dark Woods, cross a Stream, need to be very careful passing a Sleepy
Bear, etc. We decide what to bring along. Maybe our Dog will help us; maybe
a basket of Food; perhaps some Sticks and a Rope. Players will have to use
these items to invent ways to deal with whatever Obstacle they meet.
XF04
Price: $17
(Please click on Green
Price To Add To Cart.)
Includes: 12 x 12" board, team
mover, die, good things tokens. © 1985

1-6 players |
 |
Harley. Our farm dog, Harley, runs so fast that cars have to chase him.
He also has a great sense of humor and likes to hide, then later bring back,
our Favorite Things.
While
rocketing around the Fields and Woods, he often meets other creatures who
give him many thrilling times!
In
this game, we all help Harley find and bring back Home as many of the
Favorite Things as we can. But he will have to look out for fellow prowlers
such as the Bear, Raccoon, Skunk, Porcupine & some nasty Briar Patches. We
may have to call in the Vet!
XFH
Price:
$17
(Please click on Green
Price To Add To Cart.)
Includes: 12 x 12" board, rules for easy & hard games, dog house card,
favorite things tokens, bark & sniff card, Harley mover. © 1992

— Seattle, WA
1-6 players, ages 5-9. |
 |
Home Builders.
A real-life theme. We help to build as many homes
as we can. The homes are from different cultures, past and present, so we
learn a bit about other kinds of shelter.
Natural Disasters can
strike and wreck what we build. We have to be ready to take Safety Measures
at the right time. We also can use the Special Card that lets us Rebuild.
The game nurtures discussion, planning and memory skills.
Younger players start
with a few homes. The more homes you add, the more complex the game!
XFHB
Price:
$17
(Please click on Green
Price To Add To Cart.)
Includes: 12 x 12"
board, diecut homes, natural disaster, safety measure and rebuild cards.
— Alberta, Canada |
 |
There's A Growly In The Garden.
Players help each other plant as big a Flower Garden as they can, and also
help the Growlies find what they need most, so they don't pick and trash the
Flowers instead. With some sharing of ideas and talking over of strategies,
we will help change Crabby, Messy, Greedy, Stinky and Snobby into happier
creatures. Sometimes we will need Scarecrows, as well as Special Items such
as Fruit Soap, Cornstalk Brooms, Gold Coins, Smiley Buttons and, best of
all, some delicious Humble Pie. Guess which Growly needs what item! On each
turn, a player gets two cards to play somewhere in the Garden. When and
where to plant a Flower? Or put a Scarecrow? Or leave a Pie? Decisions,
decisions. Each game unfolds differently, so keep on your mental tiptoes.
Lots of play value, for as many as six players.
XF05
Price:
$17
(Please click on Green
Price To Add To Cart.)
Includes: 12 x 12" board, 16
flowers, 5 growlies, growly lodge, 9 special items, scoresheets, handy
chart, and rules for regular and hard versions. © 2002

1-6 players |
 |
Harvest Time. This game draws the most fan mail! First, gardens are planted. Then
everyone rolls the special die. to do the harvesting. The job is to harvest
the gardens before Winter comes. Will we get them all? Maybe, if we remember
to help each other out. A simple but challenging game for
beginners.
XF06
Price:
$17
(Please click on Green
Price To Add To Cart.)
Includes: 12 x 12" board, die, 48
vegetables, winter and spring puzzle pieces, rules for harder "spring
planting" game. © 1980

2-4 players |
 |
Let's Go Sailing. You are a sailing crew taking your
Sailboat from Home Dock to the Island Port. When you get safely there,
celebrate a great day of sailing by breaking out rations of milk and
cookies. Then it's hoist anchor and set sail for home again.
Sailing is a challenge, demanding the
best effort from everyone on the crew. Everyone's contribution is valued.
Each of us has a supply of Action Cards that we share with each other. We
use them to advance the boat, negotiate Strong Currents and High Winds,
while trying to avoid Rocks and Reefs. In each game, the location of the
Reefs is different. We must keep a Seadog's eye out for potential Breakdowns
that could ground us. Save the Coast Guard cards in case we need to be
rescued. Or else we could end up being adrift at sea!
XF07
Price:
$17
(Please click on Green
Price To Add To Cart.)
Includes: 12 x 12" board, rocks and
reefs, die, ship stand, rules for regular and hard games, set of cards
(sailboat, movers, strong currents, high winds, coast guards, distress
signals, repair kits). © 1998

1-6 players
|
 |
Max. We must
help get the little Creatures safely home before Max, the Tomcat, catches
them. In an exciting way, children learn logic, consultation and decision
making. An important issue to discuss is also raised: we don't like Max
catching those Little Ones, yet we recognize that he is a natural hunter.
How do we resolve this in our minds and hearts? Let's talk it over.
XFM
Price:
$17
(Please click on Green
Price To Add To Cart.)
Includes: 12 x 12"
board, special dice, 4 movers, 4 cat treats. © 1986

—
Tennessee, USA
1-8 players, 4-7 years old. |
 |
Princess.
An exciting fantasy game giving thoughtful and
imaginative play experience. Our princess is a sturdy little girl in the
Castle who needs to be rescued from a Mean Guard and Fierce Dog. It's not
going to be easy — and besides, Darkness is coming!
Off we
go through Fields, Woods, Mountains and Villages in search of Things Magical
and Practical needed to free the Princess. We'll do some sharing, help each
other to remember where Special Things are hidden, and together think our
way past the Obstacles.
XF10
Price:
$17
(Please click on Green
Price To Add To Cart.)
Includes: 12 x 12" board, die, movers, night cards, good grief cards,
special things. © 1986

2-4 players |
 |
Sand Castles. A gentle game about helping each
other to build Sand Castles by the Beach. It's a quiet, beautiful day with
water lapping at the shore. But a wind begins to stir and some large Waves
move slowly toward our Castles. Can we finish all three of them before those
big Waves wash in? Let's gather some sand, share our pails and shovels, and
work hard together. This way, we have a much better chance of finishing.
XF08
Price:
$17
(Please click on Green Price To Add To
Cart.)
But, oh, oh... The Waves are getting
closer and closer. Should we make a big Sand Wall to protect the castle? Or
take a chance and keep building the castle up? Decisions, decisions. All in
all, an exciting game of strategy that gets us thinking.
Includes: 6 x 24" board, pails,
shovels, sand castles, waves, sand walls, die, chart. © 1991

1-8 players |
 |
The Secret Door. A mystery game!
Valuables have been stolen, and we have to find them before Midnight.
Together we search through the Mansion for clues. At Midnight, the Thieves
may slip away with all the hidden booty!
Children enjoy figuring out the
mystery of what is behind the Secret Door. Because of the co-operative
principle, everyone is part of a team that discusses ideas and shares
strategies. Other important skills of memory and logic get a workout, too.
XF09
Price:
$17
(Please click on Green
Price To Add To Cart.)
Each game is different, exciting and
tricky. That's why adults like playing along! Get the magnifying glass,
Holmes, and let's get on with the Case. Midnight approaches!
Includes: 12 x 12" board, clock
cards, set of valuables, the secret door. © 1991

1-8 players
|
 |
Snowstorm. A
winter storm hits Little City. Granny and Grandpa, Uncle and Aunt, Mom and
Dad and our Best Friend's Family have things to do, places to go, errands to
run.
Our
job is to help them out. We drive the Cars, get to the Places on their
lists, and try return safely home. Deep snow? Bad ice? We decide when and
where to do some plowing or spreading of sand. The weather keeps changing,
so we have to be alert!
Each
game is a different, exciting challenge. Skills of communication, decision
making and creative thinking are nurtured. Don't get stuck on Fifth Avenue,
Dad!
XFSS
Price:
$17
(Please click on Green
Price To Add To Cart.)
Includes: 12 x 12" board, weather reports, errands, cars, places, snow and
ice, service trucks. © 1994
Our customers say:
— Ontario, Canada

1-12 players, ages 5-8. |
 |
Caves & Claws. The museum hires us as a team of
Archaeologists to head deep into a Jungle to find Ancient Artifacts. This is
a fantasy game, featuring elements of suspense, careful planning, teamwork,
danger and humor. The game has three parts. First, we have to hack out the
Paths to the abandoned Caves and Temples. Second, using the connected paths,
we search for and discover the Treasures. Finally we must return safely to
Base Camp with what we gathered.
XF02
Price:
$17
(Please click on Green
Price To Add To Cart.)
Includes: 12 x 12" jungle map,
pathways, movers, tent card, a set of ancient treasure, danger, and remedy
cards, rules for regular and hard games. © 1998

1-4 players
|

For over 30 years, these board games have been
made with recycled boards and papers,
printed with soy based inks, made
with water based glues, and safe paint on wooden parts.
Recycled corrugated
packaging is also used.
|
|